“A den of STINKING EVIL. Cover your nose Boo! We will leave no crevice un-touched!”
I’ll come back to this guy later…
For me, like many others… well, maybe a few others, Baldur’s gate holds a very special place in my heart. All those times getting waylaid by enemies, pausing the game to plan out your moves before getting completely destroyed by some kobolds that came out of the woods whilst you were sleeping. Aaaaah the fond memories…
For those of you who don’t remember, Baldur’s Gate was an AD&D video game that was released in theeeee 90’s? I wanna say 90’s because I was definitely playing it on the computer at my Grandma’s house when I was like, 10 or something.
The game though holds a special place in my heart for more than a few reasons, and yep, you guessed it, I’m gunna go into those in a handy, neat little list style blog post now…
Special place in heart reason 1: The game was hard, no I mean like REALLY hard
Like, I died playing it. A lot. I mean, my character died. I didn’t die, otherwise I wouldn’t be here writing this. Or maybe I’m just a ghost writing it from the graaaAAaaAAaaaveee… *spooky noises*
10 year old me saw this screen way too many times…
The fact that it was hard though meant that I literally ended up playing it forever. So it has a special place just by virtue of the sheer HOURS I spent, staring at a CRT monitor, looking at tiny people casting magic spells at kobolds, and then dying… again.
Special place in heart reason 2: The opening battle was immense
When you left that first village/castle/whatever it was (candlekeep), you got caught in the night, and a wizard guy who is called… Gorion? He was called Gorion! (Says google). He tries to fend off some bad dudes who ambushed you, and the ensuing battle is, well, I’ll be honest it’s visually underwhelming by today’s standards…
But back then I thought it was the absolute shit. I wanted so bad to be a wizard that powerful. All those badly rendered opengl graphics just pulsing at my tiny pixelated fingertips!
Special place in heart reason 3: Minsc was an absolute genius of a character
You know, the guy I posted soundclips of at the start of the article. Well, he was a ranger type character, who held big weapons, and had a pet hamster. Called ‘Boo’. Obviously.
And whenever you clicked on him in the inventory screen he made a tiny little *squeek*. That was apparently all I needed for laughs back then.
For real though, he was the best.
Special place in heart reason 4: In BG2, there was a sword that talked, and it had CONVERSATIONS WITH BOO
Let’s just say this, this sword was pretty ‘on edge’…
Kinda gets annoying after a while huh?
Special place in heart reason 5: It was the gateway drug to so many great RPGs
Once I had a taste, I was hooked! Ahahaha! And now I sound like that ridiculous talking sword, but with gaming not killing, obviously. I’m no murderer, the only thing I murdered was my social life by getting so heavily into video games… hah *cries in corner*.
I loved it really though, Baldur’s Gate was the first really immersive narrative driven RPG game that I had played, and I couldn’t wait to play more. It got me interested in D&D, and involved in tons of geeky shit that people definitely bullied me for, but I’m fully proud of that. It was a shaper of my childhood.
Was not a class in Baldur’s Gate, nor was it a good play on words of ‘summary’. Poor show there Chris, poor show.
Oh well, back to the roleplaying and social isolation then. Sure!
“Butt-kicking for goodness!”